New game mechanics "Inventory Type" option added to plugin parameters + Bug fixes.
Hello, fellow game developers! I've decided to start making a dev log post to update people on bug fixes and new features added to the plugin. The bug fixes are listed in the image included in this post. There is a new game mechanic setting that allows you to choose which type of inventory system you want to use for your game.
There are now two options:
Item Weight
This will keep the original weight-based inventory system (similar to Skyrim's weighted inventory system).
Slot Based
This will use a more standard inventory system based on slots. If an item weight note tag is set, then it will only use the first item's weight for the whole stack. With this new inventory type, you can imitate limited inventory systems for games like Elder Scrolls Online, where the player will have to manage items based on their available slots instead.
Happy RPG Making!
Files
Get Limited Inventory - [MZ]
Limited Inventory - [MZ]
Plugin for RPG Maker MZ
Status | Released |
Category | Tool |
Author | Dungeonmind |
Tags | game-asset, inventory-system, limited-inventory, mz, plugin, rmmz, RPG Maker, RPG Maker MZ |
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